New version for server 2 (v0.9.4.1.) today!
H
ey folks,
just a quick information: Today we'll get a new betaserver with v0.9.4.1 (server 2)
Content:
- Bugfix: A cooldown loop occured under some circumstances. The loop made the page refresh over and over again after cooldown end, until the browser was closed.
- Bugfix: A whitescreen appeared after the travelling cooldown
- Bugfix: Clues couldn't be moved in the inventory as long as the loot box was open
- Bugfix: It was still possible to pillage the free castles instead of conquering them
- Bugfix: The unicorn was too slow because the travelling time was not decreased by 25% but the speed was increased by 25% instead.
- Bugfix: For the challenge in the first coastal town there were keys missing (for the baron and the baroness) which caused missing texts.
- Bugfix: In IE7 the travelling tooltip could disappear at the screenborder making the "go" button unclickable
- Bugfix: Clue rewards slipped out of the reward window when there were multiple bigger rewards
- Bugfix: In chrome and safari skillbuttons appeared misplaced and concealed the silver amount
- Bugfix: All left aligned players appeared as citizen in the tournament round view
- Bugfix: Damage made in tournaments wasn't counted for the points
- Bugfix: Under some circumstances ship travelling was possible on the land
- Bugfix: The description text for clues has been corrected
- Found clues will now only mention locations that can be travelled to with the recent userlevel
- At order wars there were texts added that notify if no players of your own order have been recruited for the war
- Silver payouts from clues will be displayed centered now
- Deleting a message redirected the player to his inbox. Now he will stay in the currently opened folder
- All members can view castle upgrades of their order now
- The descriptions for the speed values of a mount have been changed to make them clearer
- The silver amount for clues will now scale linear to level, which results in an increased silverreward from clues
- Mission point potions (christmas present 2010) will be removed from the inventory
- The tooltip of the training dummy has been adjusted
- The tooltip of the premium account has been adjusted
- Text fix for GMs: The text said that you have to be level 10 to found a group, which is wrong.
- Items that can be found with a level 5 clue now have their full silver value at the merchant
- Inventory size of clues was reduced to 1
- All weapon und armor merchants have the same amount of items to offer. The corresponding hints on the world map have been removed
Enjoy playing!!!
Cheerio,
Aibreann